Minecraft plugin CoinsEngine
Information about CoinsEngine and servers where it was found
🔌 About CoinsEngine
CoinsEngine — is a Minecraft server plugin that provides a lightweight, highly customizable economy system with support for unlimited virtual currencies. It is designed to let server owners create and manage Coins, Points, Tokens or any custom currency from one plugin without requiring multiple economy plugins.
🎯 Purpose
CoinsEngine solves the problem of juggling several single‑currency plugins or limited economy systems by providing:
- unlimited custom currencies (each with its own name, symbol and format)
- optional Vault integration so other economy‑compatible plugins can use a chosen currency
- database storage (SQLite or MySQL) and cross‑server sync options These capabilities let networks, survival servers and minigame servers centralize their economy. ()
⚙ Main features
- Unlimited currencies with custom identifiers, formats and symbols. ()
- Optional Vault Economy support (select a primary currency for Vault). ()
- PlaceholderAPI support for placeholders in messages. ()
- Decimals or integer balances, configurable start values and max values per currency. ()
- Custom per‑currency commands (e.g.
/coins,/gems) and optional economy commands (/pay,/balance,/balancetop). () - Exchange rates between currencies and player‑to‑player transfers with configurable rules. ()
- Wallet/aggregate balance command and leaderboards (top balances). ()
- Data migration tools and operation logs for auditing transactions. ()
- API/hooks for other plugins and cross‑server compatibility options. ()
🧩 Who it fits
CoinsEngine is suitable for:
- Survival and semi‑vanilla servers that want multiple currencies (coins, shards, tokens).
- Minigame servers that use a separate currency per game or reward type.
- Network setups that need cross‑server balances and a single economy source.
- Admins who want Vault compatibility without running multiple economy plugins. ()
🏗 Usage examples
- Create a
Coinscurrency and a separateGemscurrency with their own commands and display formats. - Use Vault integration to make
Coinsact as the primary economy for shop plugins that rely on Vault. - Migrate balances from another economy plugin while keeping old plugin behavior during transition. ()
⌨️ Commands
| Command | Description | Permission | Access |
|---|---|---|---|
/pay (optional) | Pay a Vault‑compatible currency to another player — registration optional per currency | Configurable (permission requirement supported) | Player |
/balance or /balancetop (optional) | Check balance / view top balances — registration optional per currency | Configurable | Player |
/<currency> (example /coins, /gems) | Per‑currency command created by admin when defining a currency | Configurable | Player |
Notes: CoinsEngine generates per‑currency commands and optionally registers common economy commands (/pay, /balance, /balancetop) depending on configuration. Exact command names are defined by the currency configuration and are not fixed by the plugin. ()
🔐 Permissions
| Permission | Description | Default |
|---|---|---|
| Information about specific permission nodes is not listed in the official sources. | The plugin supports per‑currency permission requirements (you can require permission to use or see a currency), but official documentation does not publish a canonical list of permission nodes. | — () |
⚙ Installation
📥 Installation
- Download the plugin jar (official release) and place it in your server's
plugins/folder. () - Restart the server (full restart recommended).
- After first run the plugin will create its data folder and default configuration files.
📦 Dependencies
- NightCore plugin is required to run CoinsEngine. ()
- Optional: Vault — to expose one currency as the server economy for Vault‑compatible plugins. ()
- Optional: PlaceholderAPI — for global placeholders. ()
🧾 Configuration
- CoinsEngine generates its config and data folder on first run. ()
- Supports both SQLite (default/local) and MySQL via configuration settings. ()
- Currency behavior (commands, formats, start value, decimals, transfer rules, exchange rates) is configured per currency in the plugin config files.
🧠 Additional information
Known conflicts & limitations
- NightCore is a hard requirement — CoinsEngine will not run without it. ()
- Some third‑party plugins may require specific Vault hooks; ensure you select the proper Vault currency if you rely on external integrations. ()
- Compatibility table and supported server versions are documented by the author — verify supported Minecraft/Paper/Spigot versions before use. ()
FAQ
Q1: Does CoinsEngine support MySQL? A: Yes — MySQL is supported via configuration; SQLite is also available. ()
Q2: Is Vault required? A: No — Vault is optional. Use Vault only if you want one CoinsEngine currency to act as the primary server economy for other Vault‑dependent plugins. ()
Q3: Where can I get documentation and support? A: Official documentation (GitBook) and the GitHub repository are provided by the author; support is usually via the project's discussion/Discord. ()
Q4: Does the plugin collect usage statistics (bStats)? A: Information about bStats or telemetry is not explicitly listed in the official sources reviewed. (Information absent in official sources.) ()
Q5: Is there Discord support? A: The author links a Discord/communication channel in official project pages — see project resources for details. ()
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The CoinsEngine plugin page shows which servers monitoring found this plugin on, and which platforms and versions it appears with.
Plugins may add commands, economy, protection, permissions, mini-games, integrations, or other mechanics. The actual role of CoinsEngine depends on each server's configuration.
Data is generated automatically from technical server responses. If a server hides its plugin list, it may not appear in this section even if it uses CoinsEngine.
Use the server list with CoinsEngine to compare projects, check compatible versions, or find examples of how the plugin is used on public servers.