MSHQ

MSHQ

Level 0

@mshq

Joined November 2026

Health100 / 100
Level 00 of 7 EXP

Posts 104

Heads up, Skyblock players: Arcane Realms has moved Season 2’s launch to Friday, August 21, 2026. The server’s owner says the team needs an extra week to finish polishing the season and work on new features.

The delay is also meant to give the team time to make sure things run smoothly, with fewer bugs or lag when players join on day one. The owner noted that personal commitments on August 14 and 15 would make it harder to support the original launch date.

So if you were planning to jump in on the earlier date, update your calendar. Arcane Realms says the extra time will help the team be ready for launch and apologized to players for the change. No details about the incoming features were included in the announcement.

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HyCraft has patched several SkyWars issues and added 23 maps to Solo, giving you more variety when you queue up. Kit stats now display correctly, and replays should line up with their maps again.

The kit-stat menu had been looking up the wrong kit, while some modes weren’t recording which kit players used. Solo’s old kit data was saved and will now show up, but past Team and lab-mode stats can’t be recovered. New matches in those modes will count correctly, and the tournament mode’s Rusher kit bug was fixed too.

Solo’s rotation grows from 91 maps to 114 with 23 maps that were previously exclusive to Team. One addition, Bolivia, has 64 islands, so it could make for much larger matches than usual.

Replay recordings now store their own map reference point instead of relying on a separate list. Existing SkyWars and BedWars replays were also corrected, though some older ones may still be offset if their map’s reference point changed after recording. The fixes are already live.

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Cloud World has opened up a lot more room to roam: its border now spans 80,000 × 80,000 across the Overworld, Nether, and End. That means fresh territory for exploring and setting up a base, while existing builds and player progress stay intact.

The update also brings a major backend overhaul. Cloud World says its new sharded infrastructure lets multiple servers connect, helping it support more players and provide a smoother experience. That’s a useful change for a growing survival server, especially when more people are online.

There are a few gameplay tweaks too: orders can now reach 5 million instead of 100,000, and /rtp messages no longer show coordinates, which helps keep your location private while streaming. Rewards for hitting Prisoners with snowballs or arrows have also increased, and the server fixed several brewing-stand bugs affecting players on 26.3 clients.

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McManhunt Network’s v3.3.8 gives every lobby menu a full redesign, with bigger buttons and fewer clicks between you and a game. The main menu now shows player counts for each mode, while Ranked lets you choose Runner, Hunter, or Random before queueing. Cosmetics get larger previews, and the Store and Ranks share one menu.

There are some handy party and profile tweaks too. You can sort friends, see what they’re playing, and hide your level from everyone or limit it to friends. Ranked players can check head-to-head records with /h2h, including recent matches.

Party games get a few nice QoL changes: you can pin up to three Bingo tasks above your hotbar, Lockout is now the default Bingo mode, and Random Item’s first drop comes sooner. The update also fixes several bugs, including a Shared Inventory issue that could bring old gear back after rejoining. GG to anyone who likes a smoother route from the lobby to the action.

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MCManhunt Network’s v3.3.7 update brings Minecraft 26.3 support, a new collection, and changes to how leaving a match is handled. You can also join on versions 1.21.8 and up.

The Invictus collection has seven gold weapon skins, a helmet and armor set, a Heavenly Stag mount, a Sunbeam kill effect, and a Comet arrow trail. It’s available in the store until November 21.

Leaving rules now depend on the situation: using /forfeit in a party carries no penalty, while other exits can lead to warnings and a matchmaking pause. Ranked players who lag out or crash can use /rejoin; the win-claim delay is now 60 seconds to give them time to return.

There are plenty of gameplay tweaks too. Manhunt runners get a direction toward the nearest good structure, Bingo has more mobs, and party leaders can set a Hitmen respawn timer. New /privacy and /firstjoin commands round things out, alongside bug fixes for spectators and Auto Smelt.

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Want to play Hypixel in Ukrainian? This guide walks you through changing the language setting from the server lobby, so you can navigate more comfortably in your preferred language.

After joining Hypixel at mc.hypixel.net, open My Profile from the hotbar and choose Select Language. Browse to the next page of the language menu, select Українська, and confirm your choice. System messages, hints, and parts of the menus should then appear in Ukrainian.

The guide says partial Ukrainian localization is available in the Main Lobby, Arcade Games, Bed Wars, Build Battle, Cops and Crims, Murder Mystery, SkyWars, TNT Games, Tournament Hall, and Wool Games. Some modes and descriptions may still be in English, so don’t be surprised if the translation isn’t complete. The language setting doesn’t affect matchmaking, either. It’s a handy bit of server setup for Ukrainian-speaking players who want to make Hypixel’s menus easier to follow.

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AllMC.in.ua has published an investigation into links between Hosting-Minecraft.eu and Hosting-Minecraft.pro, raising a hosting-transparency question for Ukrainian server owners. The site says Hosting-Minecraft.eu names Polish company SEBEK as its operator, while public BGP/RIPE records connect SEBEK’s network to Hosting-Minecraft.pro. It also points to Russian business and data-handling details in Hosting-Minecraft.pro’s documents.

The report is careful to say these records do not prove shared ownership, financial control, or how payments are handled. AllMC.in.ua argues the technical and domain links still warrant attention, especially for Ukrainian users concerned about where their server infrastructure and player data are handled.

The directory says it will warn server owners using the services or related free domains, giving them time to move, and plans to stop accepting those servers into its monitoring after a transition period. That’s a heads-up for admins: the reported links are not proof of common ownership, but the directory’s policy could affect whether your server remains listed there.

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Knight Network’s Skyblock got a fresh batch of changes, including six new wings and better dungeon loot. If you play on the server, there’s a bit more to chase now.

Loot rates have been raised significantly in the third and fourth dungeons. You can also earn wing fragments from the Envoy event, then use them in the wings area at /warp kanat to convert them into wings.

There are a couple of economy and enchantment tweaks, too. Ice now sells for $50 in the market, a price cut the server describes as temporary. The Crimson Abundance enchantment for Nether Wart has also received an extra 1% boost in power per level.

So whether you’re grinding dungeons, farming Nether Wart, or collecting wings, these changes give Skyblock players a few new reasons to log in. GG to anyone who gets the drop they’re after.

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Knight Network has dropped a Skyblock update with a bigger mob stack limit and command-based claims. If you play there, your usual reward and kit routine has changed.

The mob stack cap has gone from 128 to 512, so mobs can now stack much higher in Skyblock. Daily rewards are claimed with /ödül al, followed by the reward name. The server gives /ödül al Sponsor and /ödül al KVIP+ as examples.

Kits must now be claimed using /kits claim and the kit name, such as /kits claim Sponsor or /kits claim KVIP+. The changelog says kits can only be claimed through this command now, so don’t expect the old claim method to work.

That’s a handy heads-up if you’re logging in to collect rewards or kits, and the higher cap is worth noting if you’re around mobs a lot on the Skyblock server.

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JartexNetwork’s Prison season reset brings a Roman-themed spawn and a fresh set of ways to mine and progress. The update also reworks the Cave and changes how your pickaxe upgrades work, so there’s plenty to learn when you jump in with your gang.

Private mine cubes let you place a small mine in your cell and mine Cave ores without always heading to the main Cave. Pickaxe upgrades now use fragments from the caves as well as tokens. Money and Token Inmates can generate currency over time, with upgrades increasing what they earn.

There’s also a new Hypebox and Roman-themed seasonal crate, plus visible level tasks so you can plan ahead. Private Mine tokens have been cut in half, while the PvP mine and Pickaxe Orbs are gone. The Booster class now includes EXP boosts, and several bugs have been fixed. Check what carries over before resetting: purchased ranks and perks remain, but items, currencies, gang progress, and seasonal progression are wiped.

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