Find a server with Codex
5 servers reported Codex
- Smithtainment 6 onlineJavaSurvival
- Survival Server[V5.1] 6ArH Community ¥ discord.gg/6arh 0 onlineJava + Bedrock
- .valenia.eu | 1.21.10 0 onlineJava + Bedrock
- 202.36.95.132:25565 0 onlineJava
- PIDGE Survival RPG 0 onlineSurvival
About Codex
🔌 About the plugin Codex
Codex — is a Minecraft plugin that provides a journal-style GUI of "discoveries" players unlock while exploring the server. Codex adds RPG-flavored lore and a discoverable map of areas, mobs and events so servers can present world lore, rewards and teleport points.
🎯 Purpose
Codex solves the need to give players persistent lore and unlockable content without custom datapacks or large scripting. It is designed for servers that want a lightweight RPG/journal mechanic: discovery tracking, configurable GUI pages and reward actions.
⚙ Main features
- Create Discoveries with name, description and category. ()
- Multiple unlock methods: entering WorldGuard regions, killing vanilla mobs, killing MythicMobs mobs, or via console/commands. ()
- Reward actions on unlock: messages, sounds, titles and console commands. ()
- Configurable GUI inventories with custom items and multiple pages. ()
- Date-of-unlock tracking and click actions on unlocked discoveries. ()
- PlaceholderAPI variables and MySQL support (configurable). ()
🧩 Who it fits
Codex fits servers that want:
- RPG / Adventure servers that expose lore and areas.
- Survival servers that want discovery rewards or teleport GUI.
- Servers using MythicMobs or region plugins to tie discoveries to gameplay.
🏗 Example uses
- Players unlock a region discovery on first entry; unlock triggers a welcome message and gives a reward.
- A locked zone appears in the Codex GUI until the player discovers it; clicking an unlocked zone teleports the player (with configurable delay).
- Server admins create questlike areas and give cosmetic or economy rewards through reward commands.
⌨️ Commands
| Command | Description | Permission | Access |
|---|---|---|---|
/codex | Open the main Codex GUI | codex.use | Player |
| `/codex open <player | id>` | Open a specific inventory or player's view | codex.open |
/codex unlock <player> <id> | Unlock a discovery for a player | codex.admin / codex.unlock | Admin |
/codex resetplayer <player> | Reset a player's discoveries | codex.reset | Admin |
/codex reload | Reload plugin configuration | codex.admin | Admin/Console |
/codex verify | Check plugin for configuration or errors | codex.admin | Admin/Console |
(Commands listed are confirmed in official resources). ()
🔐 Permissions
| Permission | Description | Default |
|---|---|---|
codex.admin | Access to admin commands and full control | op |
codex.reset | Permission to reset player discoveries | op |
codex.open | Permission to open inventories for others | op |
codex.use | (If present) Basic use / open Codex GUI | true / player or as configured |
(Permissions confirmed in Spigot/Modrinth listings; some nodes may vary by version). ()
⚙ Installation
📥 Install
- Download the Codex .jar from an official source (Spigot/Modrinth). ()
- Place the .jar in your server
plugins/folder. - Restart the server (do not rely on /reload).
- Confirm the plugin creates
/plugins/Codex/and configuration files.
📦 Dependencies
- PlaceholderAPI — confirmed support for placeholders. ()
- MySQL — Codex supports saving to MySQL when configured. ()
- HeadDatabase — supported by variants or similar forks (seen on a Modrinth variant). Use only if your setup lists it as required. ()
Only list dependencies that are present in official pages; no other implicit dependencies were confirmed.
🧾 Configuration
- Codex generates a config folder and configuration files on first run. ()
- The plugin is highly configurable: discoveries, inventories, messages, and reward commands are editable in config/YAML.
- MySQL connection parameters are available in config if you opt to use MySQL storage. ()
🧠 Additional information
Known conflicts
- Official sources do not list specific plugin conflicts. As with any plugin that hooks events or commands, test for overlaps with other GUI/command or region plugins in your environment. ()
Limitations
- Supported platforms: Paper / Purpur / Spigot (confirmed). Game versions confirmed on Modrinth: 1.16.5–1.21.8; Spigot notes "works on 1.16.5+". Verify the version compatibility for the release you install. ()
- No explicit proxy (Bungee/Velocity) multi-server support is documented in official pages.
FAQ
Q: Where do discoveries come from? A: Discoveries are created in config and can be unlocked by regions, mob kills, NPC interactions or console commands. ()
Q: Does Codex store data in MySQL? A: Yes — MySQL support is documented; enable/configure it in the plugin config. ()
Q: Is there a wiki or documentation? A: Yes — the plugin author provides a GitBook wiki with tutorials and config examples (linked from the official resource pages). ()
Q: Does Codex use bStats? A: bStats usage is not mentioned in the official sources consulted. Information absent in official pages. ()
Q: Is there Discord support? A: The Spigot resource lists a community Discord (community support). Official author support is primarily via Spigot/Modrinth discussions and the GitBook wiki. ()
Sources: official Spigot resource and Modrinth plugin pages and their linked documentation. ()
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Links
What servers report
Server platforms
- Paper4
- Purpur1
Plugin versions
- 2.9.12
- 2.5.31
- 2.11.31
- 2.9.21
Counts come from servers that list their plugins when MSHQ checks them. Many servers hide this list, so real usage is higher.