Minecraft plugin dynmap
Information about the Minecraft plugin dynmap and servers where it is used
🔌 About dynmap
dynmap — is a plugin for Minecraft servers that provides a real‑time, web‑based map and map rendering system. dynmap displays world maps, player locations and configurable markers through a browser UI and exposes commands and APIs for server administration and add‑ons.
🎯 Purpose
dynmap solves the need for a persistent, browsable map of a Minecraft server that updates as the world changes. It helps administrators and players visualize terrain, player positions and points of interest without joining the server.
- Provide a live web map for a Minecraft server
- Offer in‑game commands and marker management for map editing
- Expose a web UI that shows worlds, players and markers
⚙ Main capabilities
- Real‑time web‑based map rendering and tile generation for server worlds.
- In‑game commands to control rendering, purge/trim tiles, manage markers and lists of worlds/maps (examples: /dynmap fullrender, /dynmap purgeworld, /dmarker, /dmap). ()
- Player markers and marker sets, plus commands/API for creating/updating markers used by admins and add‑ons. ()
- Configurable web UI and tile storage on disk (web files generated in the plugin folder). ()
🧩 Who it's for
- Server owners who want a public or private browser map
- Admins who need remote visualization of world state
- Communities that want to display player positions and POIs
- Networks running Spigot/Paper (dynmap targets Bukkit/Spigot/Paper/Fabric/Forge platforms as supported builds). ()
🏗 Examples of use
- Show a live map on the server website so players can find towns and claims.
- Run /dynmap fullrender after major terrain changes to rebuild map tiles.
- Use marker commands or the marker API to highlight shops, spawn, or event locations.
⌨️ Commands
| Command | Description | Permission | Access |
|---|---|---|---|
/dynmap | Root command; shows help and available subcommands | See permissions list (various dynmap.* nodes) | Admin / Console |
/dynmap fullrender <world> | Start a full render of a world (rebuild all tiles) | dynmap.render (render control) | Admin / Console |
/dynmap purgequeue <world> | Purge render queue for a world | dynmap.render / admin nodes | Admin / Console |
/dynmap purgeworld <world> | Delete stored tiles for a world | dynmap.render / admin nodes | Admin / Console |
/dynmap pause / /dynmap resume | Pause or resume rendering | Admin nodes | Admin / Console |
/dmarker ... | Marker creation and management (add/update/import/export) | Marker/admin nodes | Admin / Moderator |
/dmap, /dmap maplist, /dmap worldlist | Map and world listing / configuration commands | dmap/admin nodes | Admin / Console |
/dynmap webregister | Register web users (when web login enabled) | dynmap.webregister | Admin / Player (if enabled) |
Notes: Exact subcommands and syntax may vary by dynmap build. The above commands and examples are documented on the Dynmap wiki and GitHub documentation. For a full command list consult the official docs. ()
🔐 Permissions
| Permission | Description | Default |
|---|---|---|
dynmap.render | Allows use of rendering and purge commands (fullrender, purgeworld, etc.) | op / admin |
dynmap.webregister | Allows use of /dynmap webregister to register web accounts (when enabled) | Information not explicitly stated in official sources |
dynmap.container.show | Show a map container (marker set / layer) | Information not explicitly stated in official sources |
dynmap.container.hide | Hide a map container | Information not explicitly stated in official sources |
dynmap.world.<world-id> | Controls web access to a specific world's maps (used by web login) | Information not explicitly stated in official sources |
If you require a complete permission list and defaults, consult the Dynmap wiki and plugin documentation; some permissions are hierarchical and depend on the dynmap build/version. ()
⚙ Installation
📥 Installing
- Download the dynmap .jar from an official source (repository/build release).
- Place the .jar into your server's
plugins/folder. - Restart the server (full restart). After first run dynmap generates configuration and web files in its plugin folder. ()
📦 Dependencies
- dynmap does not list unconditional runtime dependencies; it runs as a standalone plugin on supported server platforms (Bukkit/Spigot/Paper, and other supported builds). Integration with permissions plugins and other server plugins is supported but not required. ()
🧾 Configuration
- dynmap generates configuration files and a web folder on first run (configuration files are stored in the plugin folder). Adjust settings in the generated config files to set web port, map types, marker sets and rendering options. ()
- Information on database backends (MySQL/SQLite): the official repository and documentation do not describe an unconditional external‑DB requirement; configuration and tiles are stored on disk by default. If DB support is required for a specific addon, check that addon's docs. ()
🧠 Additional information
Known limitations and compatibility
- dynmap is built to support common server platforms (Spigot/Paper/Forge/etc.) but may require specific builds for newer Minecraft versions; always use a dynmap build that targets your server version and test on staging. ()
- Some heavily modified server environments or hybrid platforms have reported issues with plugin command registration or initialization; test compatibility before deploying to production. (Community reports exist; consult the docs and community for build‑specific notes.)
FAQ
Q: How do players access the map? A: By default dynmap serves a web UI; after dynmap starts it generates web files and typically logs the web server address/port to the server console — open that address in a browser. ()
Q: Does dynmap support private web login?
A: Yes — dynmap supports web login and access control for maps; web registration and world‑level permissions exist (see dynmap.webregister and world permissions). ()
Q: Does dynmap collect analytics (bStats)? A: No authoritative mention of bStats or telemetry was found in the main repository or official docs during this review; check the build's JAR or repo for telemetry notices. ()
Q: Is there an official Discord or support channel? A: The primary official resources are the GitHub repository and the dynmap wiki/documentation; an official Discord link was not confirmed in the sources used here. If an official Discord exists, it will be referenced from the project repository or wiki. ()
Where to read more
Consult the dynmap GitHub repository and the Dynmap wiki for full command lists, configuration options and build downloads. ()
Keywords included: dynmap, minecraft plugin, paper plugin, spigot plugin, minecraft server, plugin commands, plugin permissions.
Useful links
- https://github.com/webbukkit/dynmap
- https://dynmap.wiki.gg/
- https://www.curseforge.com/minecraft/bukkit-plugins/dynmap
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Minecraft plugin dynmap is used on public servers to extend gameplay, add new mechanics, or improve server management. This page contains up-to-date information about the plugin's purpose, usage, and popularity among servers.
The catalog of servers with dynmap is generated automatically based on real data. You can see which Minecraft servers have this plugin installed, how often it is used, and what role it plays in gameplay.
dynmap usage statistics help assess its relevance and distribution. Data is updated regularly and reflects the real state of the Minecraft server ecosystem without manual input.
The Minecraft plugin dynmap page is useful for server owners choosing functionality for their project and for players who want to understand what features a server with this plugin offers.
Use this page to find Minecraft servers with the dynmap plugin, analyze its popularity, and make an informed decision about using the plugin on your server.