Minecraft plugin Dynmap-WorldGuard
Dynmap-WorldGuard — Minecraft plugin showing WorldGuard regions on Dynmap maps. Requires Dynmap and WorldGuard; generates config.yml and supports visibility controls.
Find a server with Dynmap-WorldGuard
4 servers reported Dynmap-WorldGuard
- www.MedievalCraft.org - Das Original seit 2011 0 online
- Cartman-2000's Minecraft Server 1 onlineJava
- NewNewCanada.net The Great White Cyber North 0 onlineJava
- [1.20.4] VillageCraft Villages | Survival | Cheese 0 onlineJava
About Dynmap-WorldGuard
🔌 About Dynmap-WorldGuard
Dynmap-WorldGuard — is a plugin for Minecraft servers that displays WorldGuard regions on Dynmap maps and keeps region outlines updated automatically. Dynmap-WorldGuard provides a bridge between Dynmap and WorldGuard so protected regions are visible on the web map without manual exporting.
🎯 Purpose
Dynmap-WorldGuard solves the problem of visualising WorldGuard regions on Dynmap maps and keeping that view in sync with region changes. It is intended for servers that use Dynmap for web mapping and WorldGuard for region-based protection/management. Dynmap-WorldGuard updates region data on a configurable interval (default: once every 5 minutes). ()
⚙ Main features
- Show WorldGuard regions on Dynmap maps (region outlines and names).
- Automatic updates of region visibility on a configurable interval (default 300 seconds).
- Visibility control via config (whitelist / blacklist of regions and world-level selectors such as "world:
"). - Minimum zoom level setting to limit when outlines appear (minzoom).
🧩 Who it's for
- Server admins running Dynmap alongside WorldGuard.
- Survival, creative or SMP servers that want a web map view of protected regions.
- Servers that need live visual feedback of region changes without manual export.
🏗 Examples of usage
- Show all WorldGuard regions on the Dynmap public map so players can see claimed/protected areas.
- Hide specific administrative regions from public view via the hiddenregions option.
- Configure minzoom so only sufficiently zoomed-in users see detailed region outlines.
⌨️ Commands
| Команда | Опис | Permission | Доступ |
|---|---|---|---|
| Плагін не додає нових команд. | The plugin does not add new in-game commands. | — | Server/Console |
🔐 Permissions
| Permission | Опис | Default |
|---|---|---|
| Плагін не використовує окремі permission-вузли. | Dynmap-WorldGuard uses the Dynmap and WorldGuard APIs and does not define plugin-specific permissions by default. | false |
⚙ Installation
📥 Installation
- Download the Dynmap-WorldGuard .jar from an official release (CurseForge / dev.bukkit). ()
- Place the JAR into your server's plugins/ folder.
- Ensure Dynmap and WorldGuard are installed and compatible versions are present.
- Fully restart the server (do not use /reload).
📦 Dependencies
- Dynmap (v3.0 or later as required by Dynmap-WorldGuard integration). ()
- WorldGuard (WorldGuard 7.x series is required for modern builds). ()
🧾 Configuration
- On first run Dynmap-WorldGuard creates a folder plugins/Dynmap-WorldGuard/ and a config.yml. ()
- Config options (confirmed):
- visibleregions: list of region names to explicitly show
- hiddenregions: list of region names to hide
- world:
syntax to affect all regions on a world - minzoom: minimum zoom level for outlines to appear
- update interval (default 300 seconds)
- Changes to config.yml require a server restart or Dynmap/Dynmap-WorldGuard reload depending on your setup.
Database
- Not applicable — Dynmap-WorldGuard is an informational bridge and does not require MySQL/SQLite.
🧠 Additional information
Known limitations & conflicts
- Dynmap-WorldGuard depends directly on Dynmap and WorldGuard APIs; mismatched versions may cause errors. Use matching Dynmap and WorldGuard builds. ()
- Community reports exist of exceptions in certain setups when chunk-generation plugins (e.g., WorldBorder) interact with Dynmap/Dynmap-WorldGuard rendering; test on staging servers if you pre-generate large areas. ()
FAQ
Q: Does Dynmap-WorldGuard add commands or permissions? A: No — Dynmap-WorldGuard does not add in-game commands or its own permission nodes by default.
Q: Does it collect metrics? A: Yes — Dynmap-WorldGuard uses bStats for plugin metrics (metrics can be disabled via bStats configuration). ()
Q: Which plugin versions are required? A: The plugin requires a compatible Dynmap and WorldGuard. Official files reference WorldGuard 7.x and Dynmap v3.x compatibility — check the release notes for the specific build you download. ()
Q: Is Dynmap-WorldGuard compatible with proxy networks (Bungee/Velocity)? A: Dynmap-WorldGuard operates server-side and integrates Dynmap and WorldGuard on the same server instance; proxy environments may require per‑server configuration and testing.
🤝 When to use Dynmap-WorldGuard
Use Dynmap-WorldGuard when you run Dynmap and WorldGuard together and want an automatically-updating web map layer showing region outlines and names to players and staff. The plugin is lightweight and focused on visualization rather than region management. ()
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Links
What servers report
Server platforms
- Paper3
- Purpur1
Plugin versions
- 1.43
- 1.7.01
Counts come from servers that list their plugins when MSHQ checks them. Many servers hide this list, so real usage is higher.