Minecraft plugin FastAsyncWorldEdit
FastAsyncWorldEdit is a Minecraft plugin for fast, asynchronous world editing that enables large-scale edits, schematics, rollback and clipboard features without blocking the server.
Find a server with FastAsyncWorldEdit
91 servers reported FastAsyncWorldEdit
- SentrySMP 40 onlineJava
- LinkCraft 14 onlineJavaProgression
- Server.Pro Official [26.3] Anarchy Ignites! Server Now Live 12 onlineJava
- Server.Pro Official [26.3] Anarchy Ignites! Server Now Live 12 onlineJava
- Smithtainment 10 onlineJavaSurvival
- 54.39.122.49:25565 7 onlineJava + Bedrock
About FastAsyncWorldEdit
🔌 About FastAsyncWorldEdit
FastAsyncWorldEdit is a Minecraft plugin designed to perform large and frequent world edits asynchronously to avoid blocking the server. It is a high-performance fork of WorldEdit that focuses on memory and CPU improvements, safer multi-user editing, and additional editor features useful to builders, mapmakers, and network administrators.
🎯 Purpose
The plugin's core purpose is to let server staff and developers perform very large edits (schematics, mass replacements, region fills, copy/paste) and to provide persistent history, rollback, and clipboard services while minimising impact on server tick performance.
⚙️ Features
- Asynchronous edit processing with multiple placement modes (blocks, chunk placement, world/CFI) to reduce main-thread load.
- Large-edit support and safeguards for multi-player servers (per-player limits for entities, tiles, memory, changes, iterations, regions, inventory).
- Clipboard web integration and multi-server/cross-server clipboards.
- Unlimited per-world undo/redo history, inspection and rollback tools for searching and restoring changes.
- Extended WorldEdit-compatible API surface and asynchronous wrappers for common operations.
- Many additional brushes, tools, masks, pattern syntaxes, transforms, and schematic formats (including repair for partially corrupt schematics).
- Visualization, targeting modes, scroll actions, biome mixing, in-game world painting, image importing and schematic visualization features.
- Logging controls (configurable compression and buffering) and a bypass option for unlogged fast edits.
🧩 Who It Is For
- Server administrators and moderators who perform large builds or manage creative/creative-like areas.
- Mapmakers and builders who need to paste, transform, and manage very large schematics.
- Network operators that require safe, high-throughput editing across multiple backend servers.
- Developers who need WorldEdit-compatible API behavior but want asynchronous, non-blocking operations.
🏗️ Example Use Cases
- Pastes and transforms a very large schematic without causing major tick lag to players online.
- Searches recent history and performs a targeted rollback after an accidental large change.
- Uses persistent clipboards to share builds between servers or team members.
⚙️ Installation
📥 Setup
- Download the official plugin jar from a trustworthy release page (Modrinth or the plugin resource page).
- Place the jar into your server's
plugins/folder. - Restart the server and check console logs to confirm the plugin loads correctly.
📦 Dependencies
- FAWE integrates with protection plugins; known supported integrations include WorldGuard and PlotSquared (listed as supported integration, not required core dependencies).
🧠 Technical Notes
- FAWE maintains API compatibility with WorldEdit and adds asynchronous wrappers so many WorldEdit plugins work with FAWE's asynchronous operations.
- Officially supported server platforms include Bukkit/Spigot/Paper/Purpur. Confirm exact compatibility with your server build before deploying.
- Releases and compatibility notes cover modern Minecraft versions (multiple 1.16.5+ and 1.20/1.21 series are listed by the project); check the release you download for exact supported versions.
- The project is published under the GPL-3.0-only license.
🤝 When This Plugin Is Useful
If you routinely perform large-scale editing, run creative or large-builder servers, or need WorldEdit API behaviour without blocking the main server thread, FastAsyncWorldEdit provides asynchronous operations, enhanced tooling, and rollback/history features that reduce edit-related interruptions and make large edits safer on live servers.
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For server admins
- Authors
- IntellectualSites, Empire92, IronApollo, MattBDev, NotMyFault
- License
- GPL-3.0-only
- Supported platforms
- Bukkit, Spigot, Paper, Purpur
- Supported versions
- 1.21.x, 1.20.x, 1.19.x, 1.18.2, 1.17.1, 1.16.5
- Dependencies
- WorldGuard, PlotSquared
Links
- Downloadmodrinth.com/plugin/fastasyncworldedit
- Source codegithub.com/IntellectualSites/FastAsyncWorldEdit
- Documentationintellectualsites.gitbook.io/fastasyncworldedit
- Issue trackergithub.com/IntellectualSites/FastAsyncWorldEdit/issues
- Spigot pagespigotmc.org/resources/fastasyncworldedit.13932
- intellectualsites.gitbook.iointellectualsites.gitbook.io/fastasyncworldedit
- CurseForge pagecurseforge.com/minecraft/bukkit-plugins/fawe
- GitHubgithub.com/sponsors/IntellectualSites
What servers report
Server platforms
- Paper70
- Purpur9
- Leaf4
- CraftBukkit3
- Magma1
- Yatopia1
- Spigot1
- Arclight1
- Parchment1
Plugin versions
- 2.16.1+9e5e49e19
- 2.15.4+d8666b39
- 2.15.3+17044227
- 2.16.27
- 2.15.56
- 2.15.45
- 2.15.0+59372c54
- 2.15.1+489a5d73
- 2.15.33
- 2.13.13
- 21.03.26-5ff3a9b-1286-22.3.93
- 2.15.13
- 2.16.2+eef5a6f3
- 2.14.42
- 2.16.0+bd5705d2
- 2.15.2+e9ed0d12
- 2.14.2+1c61d821
- 2.16.11
- 1.16-4481
- 2.9.21
- 2.14.3+8ddae9a1
- 1.17-3721
- 1.17-1781
- 2.6.21
- 2.14.11
- 2.12.31
Counts come from servers that list their plugins when MSHQ checks them. Many servers hide this list, so real usage is higher.