Minecraft plugin LevelledMobs

LevelledMobs is a Minecraft plugin that gives mobs RPG-style levels and scales their health, damage, drops, and behavior to create progressive, configurable combat difficulty.

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About LevelledMobs

🔌 About LevelledMobs

LevelledMobs is a Minecraft plugin that applies RPG-style levels to mob-like entities. On spawn, eligible mobs receive a level and modified stats (health, damage, movement, equipment and related behaviour) to make combat scale with player progression. The project is maintained by the ArcanePlugins team.

🎯 Purpose

The plugin's core purpose is to provide configurable, predictable mob difficulty scaling for servers that want more progressive combat without replacing vanilla spawning mechanics. It focuses on making mobs more challenging, varying loot, and enabling RPG-style encounters while integrating with other plugins.

⚙️ Features

  • Levels mobs at spawn and applies level-based stat scaling (health, damage and movement modifiers).
  • Configurable equipment and custom drops tied to mob levels.
  • Options to run custom commands during custom drops (for example: run-on-spawn and run-on-death hooks in drops configuration).
  • Hologram-style name/level/health display for levelled mobs (configurable visibility).
  • Chunk kill counting and farming-limiting systems to reduce automated mob-farming abuse (configurable behaviour added in updates).
  • Integration points for other plugins (integration hooks and external plugin detection are provided by the project).
  • Extensive YAML configuration and custom mob group configuration to shape levelling behaviour and loot.

🧩 Who It Is For

  • Server owners running survival, RPG or progression-focused SMPs that want mobs to remain challenging as players progress.
  • Administrators who need granular control over mob stats, drops, and anti-farming measures.
  • Networks that combine skill/economy plugins and want leveled mobs and configurable loot.

🏗️ Example Use Cases

  • A survival server increases mid- and late-game difficulty by scaling mob health and damage based on level ranges.
  • An RPG server assigns rare, level-locked equipment and custom drop commands to high-level mobs.
  • A server limits XP/loot farming in crowded areas using the chunk kill count system.

⚙️ Installation

📥 Setup

  • Download the official plugin JAR from the project's download page.
  • Place the JAR into your server's plugins/ directory (Bukkit/Spigot/Paper-compatible servers).
  • Restart the server and inspect console logs to confirm the plugin loaded correctly.

📦 Dependencies

  • PlaceholderAPI (integration supported by the plugin).

🧾 Configuration

  • The plugin exposes extensive YAML configuration and custom mob group options. Configuration files are generated/updated on first run and can be edited to change levelling rules, drops, hologram settings and farming protections.

🧠 Technical Notes

  • The project is available from an official source repository and publishes builds for common Bukkit-family servers.
  • Supported server platforms include Spigot and Paper; other Bukkit-family builds (for example Purpur and Folia) are listed by the project on plugin distribution pages.
  • The plugin is licensed under AGPL-3.0.

🤝 When This Plugin Is Useful

If you want predictable, configurable mob difficulty and level-based loot on a Bukkit-family server, LevelledMobs provides a feature-rich, configurable system to scale encounters and control farming without replacing vanilla spawning.

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For server admins

Authors
PenalBuffalo, UltimaOath, lokka30
License
AGPL-3.0
Supported platforms
Spigot, Paper, Purpur, Folia
Dependencies
PlaceholderAPI

Links

What servers report

Server platforms

  • Paper9

Plugin versions

  • 4.5.3.22
  • 4.4.02
  • 4.5.3.12
  • 4.5.12
  • 4.5.21

Counts come from servers that list their plugins when MSHQ checks them. Many servers hide this list, so real usage is higher.