play.nookfall.net:25463

NOOKFALLV.2 Modded | Survival

0/50Opóźnienie 298 ms

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Ocena

Ocena MSHQOcena MSHQ 44,14
Ranking ogólny#4169z 8502
Serwery z pingiem Java#3747z 7143
Miejsca zaktualizowano

Teraz online

0/50

Teraz nikogo nie ma online.

Szczegóły serwera

Dodano
OprogramowanieVanilla
Lokalizacja United States
Uptime95,45%Sprawdzenia z odpowiedzią: 15 314 z 16 044
Opóźnienie298 msZmierzone przez MSHQ
Szczyt5
Ostatni offline

Wersje

1.21.1

Pluginy

LuckPermsVaultWorldEditPlaceholderAPIVoidGenWorldGuardMultiverse-CoreSkriptProtocolLibCMILib

Semi-vanilla survival SMP with light quality-of-life features: land protection, a player-driven economy and shops, quests, origin-based abilities, cosmetics, and in-game voice chat.

🏰 About Nookfall

Nookfall is presented as a semi‑vanilla SMP focused on classic survival play with a few quality‑of‑life and custom systems layered on. The server aims for familiar survival gameplay while adding optional economy, progression, and cosmetic features to support building, trading, and community activity.

🎮 Gameplay

Play centers on Survival: gather, build, explore, and trade with others. The server blends a mostly vanilla experience with conveniences and light systems that speed up routine tasks and enable player-driven economies and progression. Expect claims/region protection for builds, player shops and auctions, quests and repeatable rewards, selectable origin-style abilities, and cosmetic items.

⚔️ Game Modes

🪓 Survival

The main mode is Survival SMP with persistent worlds, base building, resource gathering, and community interaction. Gameplay emphasizes steady progression rather than hardcore or purely competitive PvP.

✨ Features

  • Land protection and region claims for private builds.
  • Player economy with shops, an auction house, and voucher/donation reward support.
  • Quests, daily rewards, crates, and other repeatable progression activities.
  • Origin-style abilities or class-like choices that change playstyle and powers.
  • Multiple worlds (standard overworld/nether/end plus additional worlds or portals).
  • Cosmetic items and visual customization for players.
  • In-game voice chat support.
  • Server moderation tools including rollback/anti-grief and anti-cheat systems.
  • Teleportation and random-teleport (RTP) conveniences and warp support.
  • Custom items, enhanced enchantments, and skill/progression add-ons.

💰 Economy and Progression

An active, player-oriented economy is supported: players can create shops, participate in auctions, redeem vouchers, and earn daily rewards. Progression mixes standard survival advancement with questlines and optional skill or ability systems that encourage varied playstyles.

🛡️ Community and Rules

The server uses moderation and anti-cheat tooling plus rollback capabilities to help protect builds and deter cheating. Specific community rules or enforcement policies were not provided in the information available.

🧭 Who Should Play Here

  • Players who enjoy long-term survival and building on an SMP.
  • Traders and economy-focused players who like running shops or using an auction house.
  • Players who like light customization (origins, cosmetics, custom items) without moving to fully modded gameplay.
  • Builders and community-oriented players who want land protection and a relatively stable economy.

🔌 Connection Notes

Appears aimed at Java‑edition players; no explicit Bedrock crossplay was indicated. The server brands itself as semi‑vanilla, so most added features are server-side plugins rather than client mods.

🤙 Friend Tip

If you prefer a steady, social survival experience, try the quests and origin choices early to find a role that suits how you like to play.

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