| Added | |
| Software | Velocity-CTD |
| Location | Canada |
| Latency | 508 ms |
| Last offline | |
| Uptime | 100% |
Players online
Maximum: 155
🏰 About the server HayCube
HayCube is a community‑focused Minecraft server run by long‑time players. The project offers crossplay support (Java and Bedrock), an official store with ranks, crate keys and "bales", and an active Discord for support and announcements. The tone is casual and player‑driven — great if you like a friendly, laid‑back place to build and play.
⚔️ Game modes
🪓 Survival
A community survival experience with focus on player progression and long‑term builds. Expect economy features and quality‑of‑life systems provided through the server's plugins and store ranks.
🎨 Creative
A creative space for building and testing ideas in a separate world (server staff manage creative access and tools).
💰 Economy and progression
HayCube uses an in‑server economy tied to ranks and the official store (ranks, crate keys, "bales"). The store handles purchases and cosmetics, while in‑game systems reward activity.
✨ Features
- Crossplay (Java & Bedrock)
- Official store (ranks, crate keys, bales)
- Active community Discord for support and events
📜 Rules
- Be respectful to other players
- No cheating, duping or exploiting
- No griefing of other players' builds
- No advertising in chat
⚙️ Commands
| Command | Description |
|---|---|
/register [password] | Create an account to protect your character |
/login [password] | Log into your account after joining |
/sethome / /home | Set and return to your home location |
/warp [name] | Teleport to public server locations |
/tpa [name] | Send a teleport request to another player |
/spawn | Return to the central spawn point |
/msg [name] [text] | Send a private message to another player |
/back | Return to your previous location after death or teleport |
/shop | Open player or server shop menus |
/help | Show basic help and available commands |
🔌 Connection
No special mods are required to join — the server supports standard Java and Bedrock clients. Check the official store or Discord for setup details and support.
🤙 Friend's tip
I like HayCube for its chill community vibe and easy crossplay — perfect for jumping in with mates. Join the Discord to meet people and catch events!
How to join
The server is available at mcs.haycube.net:25565 and supports versions 1.7.2, 26.2.
Quick guide (Java + Bedrock)
- Open Minecraft.
- Go to Multiplayer / Servers.
- Choose Add Server or Add External Server.
- In the Address field, enter: mcs.haycube.net
- In the Port field, enter: 25565
- Save the server and join.
Tips
- If the server does not appear, refresh the list.
- If you get a version error, select the correct 1.7.2, 26.2 in your launcher.
- A stable internet connection is recommended for smooth play.
Similar servers
- The Garden
Semi‑vanilla survival SMP with Java↔Bedrock crossplay, player‑run economy, McMMO, crates and a friendly community.
851.85 - NobleRealms
Towny survival network with town-building, economy (NobleCoins), crossplay (Java+Bedrock) and active community events.
4563.2 - Hyper Network
Community network with Survival, minigames and PvP; browser launcher support, ranks and a web store.
1052.2 - Parrot Pals
Friendly survival network with planned minigames and custom events — multiple survival worlds and a community vibe.
142.86 - RageMines
A persistent BoxPvP server with mining progression, custom bosses, dungeons, reforges, player trading, plots, fishing, and competitive events.
13772.92 - FableSMP
Community-focused Survival SMP running a Lifesteal-style gamemode with paid ranks, in-game gems and a Tebex store — suited for PvP-minded players and economy/progression fans.
18874.77 - EcoCityCraft
Long-running economy-focused Minecraft network with cross-play (Java & Bedrock), player-run shops, jobs, towns, protected plots and long-term progression.
1755.23 - TheKingsMC
Vanilla++ survival SMP with Java & Bedrock crossplay, community-focused civic systems (Royal Requests, Town Hall, the Crown), custom terrain and items, and regular events.
010.31